INFO / CONCTACT

 

GUILLAUME MINET
Lille (59) (France)

Email : Guillaumeminet[@]aol.com





Software Experience
3D/2D: Maya, Max, xNormal, Photoshop, Zbrush

Game development Tool : Unity 3D, Shiva, Virtools

Others : SVN, GITS

Specialties
Hand-painted texture creation
High-poly and low-poly modeling and optimization
UV Mapping
Level Building
Concept Artist: Character, Environment Assets
Basics of Rigging and Skinning (Max, maya)
Basics of animation (Max, Maya)

Professional Experience

• ANKAMA STUDIO
2D and 3D Artist, 2009 - present

Responsibilities:
- Modeling and texturing Environment Assets, Character, Items (Weapon, Armor, Misc)
- Level builder
- Concept Artist Character, Items and Environment Assets

Games

-SLAGE (Still in development)
Plateforms: PC
Game Developper: Ankama Studio

_ _

• ANTEK STUDIO
2D and 3D Artist, 2007 - 2009

Responsibilities:
- Modeling and texturing Environment Assets, Character
- Concept Artist

Games

- Legend Of Spyro Dawn of dragon (SIERRA 2008)
Plateforms : PS2, Wii, Xbox 360 and PS3
Game developper : ELB Games (Etranges Libellules)

- Pirates Wings (Antek studio 2009)
Plateforms : Iphone

 

 

 

CONTACT ME : guillaumeminet[@] aol.com
LINKEDIN : LINK